Black Magic
????/Mystery
Effect: HP and max HP-related damage.
Berserk
Effect: Causes Berserk status. In X-2 can only be used on self.
Bio
Effect: Strong attack, adds Poison status
Black Shock/Flash/Dischord
Effect: Lowers enemy's level by half.
Blind/Umbra
Effect: Causes Blind status
Blizzaga
Effect: Strong ice-elemental attack. In CC, can cause Frozen status.
Blizzara
Effect: Medium ice-elemental attack. In CC, can cause Frozen status.
Blizzard
Effect: Weak ice-elemental attack. In CC, can cause Frozen status.
Break
Effect: Causes Petrify or Stone status. In 7 this also deals Earth damage. In 11, does not petrify, only deals Earth damage.
Comet
Effect: Non-elemental attack. See "Meteor".
Confuse
Effect: Cause Confusion status
Death
Effect: Instantly kills enemy, heals undead fully
Demi
Effect: Target(s) lose(s) 1/8% of HP
Drain
Effect: Drain HP from target to caster
Fira
Effect: Medium fire-elemental attack. In CC, can cause Burn status effect.
Firaga
Effect: Strong fire-elemental attack. In CC,can cause Burn status effect.
Fire
Effect: Weak fire-elemental attack. In CC, can cause Burn status effect.
Flare/Nuke
Effect: Ultimate fire-elemental attack (in 8, it's fire/ice/bolt-elemental and in 10 it's non-elemental).
Focus
Effect: Raises magic power.
Graviga
Effect: Target(s) lose(s) 1/2% of HP
Gravija
Effect: Target(s) lose(s) 3/4% of HP
Gravity
Effect: Target loses 1/4% of HP.
Chaotic Flare
AKA: Level 4 Flare (6 BL), LV? S-Flare (TA BL)
Effect: All enemies at a level divisible by 3 (or 4) are hit with a Flare spell.
Reaper's Parade
Effect: All enemies at a level divisible by 5 are instantly killed.
Meteor/Protometeor
Effect: Multi-hit non-elemental attack on all enemies. See "Comet".
Osmose
Effect: Drains MP from target to caster
Poison
Effect: Poisons enemy plus (usually) loss of HP
Quake/Tremor/ Earth Shaker/ Earthquake
Effect: Strong earth-elemental attack on all enemies
Silence
Effect: Stops target from casting spells
Sleep
Effect: Puts target to sleep
Thundaga
Effect: Strong lightning-elemental attack. In CC, can cause Paralyzed status.
Thundara
Effect: Medium lightning-elemental attack. In CC, can cause Paralyzed status.
Thunder
Effect: Weak lightning-elemental attack. In CC can cause Paralyzed status.
Tornado
Effect: Air-elemental attack which leaves targets with single-digit HPs
Ultima
Effect: Ultimate non-elemental attack on all enemies.
Vanish
Effect: Makes a character disappear. 12 also has Vanishga, which affects the whole party.
Warp/Remove
Effect: Warps one or more floors towards the exit of a dungeon. This warps the *enemies* out of the battle.
Water
Effect: Weak water attack.
Watera
Effect: Medium Water attack
Wateraga
Effect: Strong Water attack
X-Zone
Effect: Instantly kills one or more enemies
Zombie
Effect: Causes target to become Undead